Fifa
16:
FIFA
is a game developed and published by EA sports. It has been released on PlayStation,
Xbox, Android and IOS. It was released on 24th of September 2015.
The
main publisher and developer is EA sports. This is a multinational video game
developer and has developed many high profile games such as: the FIFA series,
Madden NFL, Tiger Woods series, NBA series and UFC. They usually focus purely
on sporting games, however EA has produced more real life simulation games such
as The Sims. The aspect of EA sports which makes them stand out compared to
competitors is that they have the rights to most things in real life. For example
the FIFA series has the copyrights to the FIFA world cup and the European championships.
Furthermore they have recently got the rights to ESPN which enhances all their
sporting games footage.
FIFA and Postmodernism:
Paris Saint-Germain boss Vahid Halihodzic have
reportedly sought to ban players from spending time playing video games, this
has done little to prevent football and footballers being increasingly influenced
by video games culture in recent years.
In November 2015, French footballer Jimmy Briand
marked a goal by imitating a novel goal celebration that is associated with the
football video game FIFA 2016. This shows how videogames such as FIFA try to replicate
the realities and quirks of modern football and ways in which football’s
evolution has seen in incorporate elements such as goal-line review technology
- that turns a real match into a computer simulation in order to aid the
referee.
These types of interactions have been mirrored by
the way Arsenal
manager Arsene Wenger has described Barcelona and
Argentina star
Lionel Messi as having PlayStation-like abilities
while French video
games champion Bruce Grannec has been heralded as
‘le Messi des
jeux video’.Postmodernism has already been used as a means of
conceptualizing
fan culture, commercialisation and stadium design
within in football and
this paper will demonstrate that concepts such as
hyperreality and
intertextuality can also be exploited in order to
better understand
interactions between football and video
games in a French context.
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